AI Insights · Timothy · July 2021
Top 5 Co-op Games on Android in Spain Q2 2021
Discover the performance of the top 5 co-op games on Android in Spain during Q2 2021, including trends in downloads, revenue, and active users.
During the second quarter of 2021, the top 5 co-op games on Android in Spain demonstrated various trends in downloads, revenue, and active users. Below, we provide an overview of their performance based on data from Sensor Tower.
Brawl Stars, developed by Supercell, saw a relatively stable revenue, peaking at approximately $96K in the last week of June. Weekly downloads for the game fluctuated, with a notable increase to around 29.7K in mid-June. The number of weekly active users showed an upward trend, reaching nearly 1.6M by the end of the quarter.
Roblox, published by Roblox Corporation, experienced varied weekly revenue, reaching a high of about $51K in the last week of June. Weekly downloads were generally consistent, peaking at around 27K in late June. The game's active users also exhibited growth, closing the quarter with approximately 1.4M weekly active users.
State of Survival: Zombie War by FunPlus International AG saw its revenue peak at approximately $48K in mid-April, followed by a decline to around $31K by the end of June. Downloads decreased significantly over the quarter, from 10.6K in late April to just over 1.2K by the end of June. Active users also showed a downward trend, falling from around 95K in late April to about 59K in the last week of June.
Clash of Clans, another hit from Supercell, observed a peak in weekly revenue of about $64K in mid-April, followed by fluctuations and ending the quarter at approximately $42K. Weekly downloads varied, reaching a peak of around 12.8K in mid-April. The game maintained a steady number of active users, peaking at approximately 1.1M in early June.
PUBG MOBILE, developed by Level Infinite, saw its revenue peak at around $73K in late May. Weekly downloads fluctuated, with a notable rise to approximately 11.8K in late May. The game's active users showed some variability, peaking at around 101K in late May and ending the quarter with approximately 84K weekly active users.
For more detailed insights and data, please visit Sensor Tower.